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Overview
The second Cube Pets pack: thirty other animals in the same style and scale, from a hamster and a capybara to a three-headed cerberus and a galaxy dragon.
Tricks include a somersault, a barrel roll, a three-headed howl, a trunk spray, a chest beat, a peacock fan, a ghostly boo and a puffed-up pufferfish. Files and textures never clash with Vol. 1.
What’s inside
30 animals
30 in total
Animations
- Idleloop
- Walkloop, in place
- Runloop, in place
- Jumptake-off, arc, landing
- Trickeach animal's own one-shot
Specs
| Animals | 30 |
|---|---|
| Animations | Idle, Walk, Run, Jump, Trick |
| Triangles | 264–792 per animal, 12,888 for all 30 |
| Bones | 5–38 per animal, rigid, 1 bone per vertex |
| Textures | One 64×64 PBR set for the whole pack |
| Frame rate | 30 fps, in place |
| Move speed | Walk 1.12 m/s, Run 2.24 m/s |
| Orientation | FBX / GLB: Y up, facing +Z |
In the download
- Models/FBX: 30 .fbx files, one take per animation
- Models/GLB: 30 .glb files (glTF 2.0, textures embedded)
- Models/Blend: 30 .blend files + CubePetsVol2_AllAnimals.blend
- Textures: BaseColor, Normal, Roughness, Metalness, Emissive (64×64 PNG)
- CubePetsVol2_Roblox.zip: drag-and-drop .rbxm for Roblox Studio
- README with per-animal specs and import tips
Engines
- Roblox.rbxm with all pets, code-driven animations
- UEFN (Fortnite)FBX import, animations as takes
- UnityFBX or GLB, Generic rig
- Unreal EngineFBX import as skeletal mesh
- GodotGLB with AnimationPlayer
- Blender.blend per animal + one scene with all
Formats .fbx.glb.blend.rbxm
License
You can
- Use it in any number of personal and commercial games
- Modify, recolour and re-animate
- Sell in-game items that use it
You can’t
- Resell or share the files, alone or in another pack
- Upload the models as Roblox models or UGC items
The models and animations are built procedurally by scripts written with the help of an AI coding assistant. No AI image, 3D-mesh or texture generators were used: every model is made of plain boxes placed by code and checked by hand.